Also placed into a lineman at wide receiver to make the obstructing and the mix of these two things gave him the favored animations which allowed him to become unstoppable no matter what the defense did. The whole issue is not Madden is a soccer match that is simulation. Meaning it simulates that which we see. And on which would never happen in an NFL game.
In the NFC championship match where the 49ers ran throughout the Packers, it was more of a simple fact that they needed a dominant offensive line and that I also still had to pass seven days. The 49ers did not place a punter in the quarterback position to acquire off a faster hand - they were just simply better and they overpower another team. Which is something that also doesn't happen in Madden since all of the time you may see 70 total defensive lineman plow over a 92 offensive lineman since he receives the ideal animation.
I am not saying don't allow this but shooting a snap is not the most easy thing. Perhaps the punter can't see the play or they fumble snaps regularly or the twist the incorrect way handing the ball off. If I could afford not turning the wrong method for handoffs when I was playing football then I am sure it could be managed by an expert athlete as well. And taking a snap that is very long is far harder than taking one under centre. The drawback of putting a punter in at midnight ought to be that they'll be worse at throwing the ball.
I mean sure but this is not pee wee soccer. Being able to call two plays in the huddle and murdering one while understanding verbiage of a NFL team for a guy that probably hasn't played anything other than punter or kicker in a high level is probably pretty tough while trying to control your capacity to kick and punt at the maximum level. Therefore it would be understandable if a play call was chased by them or forgot to choose a play. Taking a snap that is long isn't easy but neither is and under center snap of an nfl centre that they have no practice period doing. I get what you are saying, but throwing a ball is the least of a punters worry when they were thrust into a QB position so they shouldn't have the ability to run an NFL crime.
You have the right to do whatever you desire. Does that make it right? Does that create gameplay? Punters in qb would be fair game if this were not a simulation game sure. But name one time in NFL history where a team put their punter in at QB multiple occasions. Until you can do this, this really is a problem. MUT is same, far from a style with competitive madden. I agree with everything you're saying. However, Competitve Madden is very different from Offline/sim people.
Competitive madden guys start looking for exploits in Madden nfl's mechanics. Like back in the times with the Nano's and such. But us people who want the sim experience play Madden nfl. It is like going to play NBA 2k and hoping to play sim style in Rec, or My team. It simply is not happening.But it shouldn't be that way. Madden prides itself and this is its game style that is most promoted. Obviously every game is going to have exploits. But the point is that this is allegedly a simulation football match and at its highest level it doesn't even remotely resemble what we see occurring on Sundays.